-Any roleplaying community is welcome here no matter what site it's hosted at.
-Do not use huge or layout breaking tables for advertising, those will be deleted (pictures/tables in your ads ARE fine though)
--If you do the above by accident and fix it that's fine.
-You may post your ads ONCE a day UNLESS your ad is still on the first page in which case you need to wait. If your ad is still on the first page after 2 weeks have passed then you are free to DELETE your old ad and post a new one.
-Do not post again when your ad is knocked off the first page if it hasn't been a day since you posted. Other people need a chance to advertise too.
-No trolling or causing drama.
I've stickied this now so there's no excuse anymore.
UPDATE @ 03/13/12: I've removed all the tags as there were quite a few multiple tags and it was just a mess. I've set tags so only I can create them. If you wish for a tag to be made just leave a comment here and I'll see about adding it.
| "A Confession Dial is a ritual act of purification. It allows a dying Time Lord to face his demons and make his peace, before his mind is uploaded to the Matrix. It was never intended as a torture chamber for the living." - Twelfth Doctor in "Hell Bent"|
The Time Lords, now being banished at the very edge of the known Universe, are seeking a way to return Gallifrey to its proper place, Galactic Coordinates: 10-0-11-00:02. As such, they have again tried to trap the Doctor into his Confession Dial. But something has gone awry and now the Dial is dragging anyone and everyone into itself.
The Confession Dial is a pan-fandom Role Playing Game where characters have to face their greatest fears made anthropomorphic while trying to escape from the power of the Dial.
Canon, Original Characters, and on a limited basis AU Characters are all applicable.
All muns must be 18+ and all characters must be 16+.
You were in the middle of something--fighting, dying, maybe just heading to work--when suddenly the ground beneath you was no longer what you expected it to be. The world went dark, only to reveal one you never knew. Somewhere in the distance, you can hear water running and the faint sounds of birds, although none of them seem to come close enough to see. In what you think might once have been a town, there are only old, dilapidated buildings. The air is too heavy, too quiet.
And then someone greets you.
Perhaps it's someone you know. Most likely, it isn't. They'll tell you that you're safe, that you'll find some things that will help you in your pockets (or whatever you have that could pass for a pocket), and that you should come with them to the hotel.
The hotel doesn't look better than any of the other buildings from the outside, but at least there are lights and running water (or at least, the man at front desk promises there is). Before you head to your room, the man running the front desk admits that they haven't had visitors in quite some time and that Old Ashton has certainly seen better days, but it just needs some new blood to liven up the place.
If you're not too tired or scared, you might hear the hope in his voice. And maybe you're not completely afraid of it.
OLD ASHTON is a panfandom, AU (including CRAU) character friendly game centered around a village that has been withering away with the dwindling powers of its native deities, who have brought you here to fulfill your true potential and help bring their town back to life.
OPENING AT TEN PLAYERS.
Alpha Complex is a game based on the tabletop RPG, Paranoia. Characters must survive the mercurial insanity of an AI tyrant, the terrorist plans of secret society groups and each other. This is a game where you are encouraged to act, not just react. You will be able to do just about anything as long as you are willing to accept the consequences. With high risk, comes high danger — but also high reward.
|Our dreams can create worlds beyond our understanding, yet our recollection of them fade within the waking hours. They fade, as light casts shadows upon the our faces and we rid ourselves of fantastic notions. Emerging from the cocoon of another place we go about our daily lives without giving our dreams much a passing thought. At night, we watch the news, read the blogs, and catch the feeds -- the world is falling apart and, as a whole, humanity remains apathetic about it. |
We say our good nights and partake in our nightly rituals, no matter how sordid they
might be, and find ourselves ready to fall fast asleep.
Only then you don't wake from your next dream. You find ourselves in a dark, twisted fantasy of the worst imaginations possible. Some one took every story, every legend and glued them all together ... and it came out wrong.
Pain is mistaken for pleasure, violence and slavery are among the pettiest of crimes you witness and suddenly -- you wake again. You're one of the lucky ones, the death you felt in your dream merely woke you. Others are dying, left in comas, or worse. What you remember so vividly as merely a horrific dream is having very real consequences upon the waking world. They give you a few pills and a number to call in a few days, tell you that you'll be fine.
Except everything isn't fine. So when you take that last look in the mirror, tonight, you remember something you heard in your supposed dream:
Will you return to that nightmare and own your sins, or will you make tomorrow's memory your last?
Enrollment is currently OPEN to all members who are looking for a (hopefully) long-term RP set in a slightly mature setting within a sprawling world created by our members.
Deadline for all new character inquiries is 00:01 PST 8/1/2016, though feel free to contact the moderators, darkened_dream and myself - either on this account or on stolenthoughts at any time. We apologize for this short notice, but there will be a secondary enrollment period in the upcoming weeks.
|There's the London we all know. |
And then there's the Underground. The real Underground, a secret world of supernatural forces and strange creatures that walk the city streets hidden in plain sight. Witches, vampires, werewolves. Shapeshifters and humans with extraordinary powers. Ghosts. And the Other Realm, where the fae dwell, and where magic leaks out into every corner of the city.
While the parties of Westminster fight their political battles, there is another much more dangerous power struggle going on. It's a battle for territory, and it is fought by the various supernatural factions that claim dominion over the city.
Will peace prevail? Or is conflict inevitable? Let the story begin...
About the Game
The Underground is an alternate universe (AU) game set in a supernatural version of modern-day London. The game is a mix of urban fantasy and supernatural drama, with slice-of-life elements and political intrigue.
Player characters will join various supernatural factions vying for territory within the city. Choose your allies, build up your empires and make your move. The actions of player characters will determine who comes out on top in the fight for power.
Premise ♦ FAQ ♦ Reserves ♦ Taken ♦ Application ♦ People ♦ Setting
Reserves and applications are open! Try out our latest Test Drive Meme.
|YOU HAVE BEEN C.A.L.L.E.D.|
What is this game? Whatever the hell you make of it. Whatever you want it to be. You want to take over part of a city? You can do that. You want to hang out at the movies with your cross-universe friends? You can do that. You want to go exploring uncharted islands in the sea of fictional genres? Go right ahead. Become a werewolf? Sure. Apprentice yourself to a mad scientist? Totally. Fall in love? Of course. Change your fate? Absolutely.
But what's the genre here? What's the plot? The genre is all and the plot is what you make of it. That CALL device over there plops you into the middle of the Seven-Fold City, which sits at the border between fiction and reality. It's meta as crap. The City of Tomorrow, the City of Shadows, the City of Nightmares, the City of Sorcery, the City of Laughter, the City of Adventure, the City of Romance and a bunch of islands that fill in the gaps give you a load of options, and that's not even counting the stuff that crops up every other week. Use what you like and leave what you don't. Simple as that. Or, you know, as complex as you want. Whichever floats your boat.
Why do I want to app here? You like the idea of building the gamespace with what YOU want, including pieces from your canon? What about 'no power nerf'? Not being locked in the gamespace do it for you? Cross-universe shenanigans? An open cast list? AUs accepted? OCs accepted? Freedom like a PSL or a meme post but interconnected with other players so you've always got fresh hooks and new plot to play with? Optional quests that utilize different skills and strengths? Stop me when you've heard enough. You know. Metaphorically.
ABOUT THE GAME
THE CALLING is a sandboxy, play-to-your-intensity game where your characters get to be heroes, villains, and everything in between in a variety of different genres. There are themed areas for scifi, noir, horror, fantasy, comedy, romance, and adventure available at all times, with the events switched up bi-weekly to keep things fresh (think of those like visiting memes!), as well as varied quests that can offer characters power, opportunity, and more. CR and character growth would be the name of the game if they weren't really awful to try and Google, and we're dedicated to building the game AND the gamespace with the players. Interested? Follow the_calling_rp or click the buttons over there and take a look. APPS ARE ALWAYS OPEN!
Plot | Rules & Rating | Face Claim | Advertise
What we offer:
*Welcome threads for each new account – You should never doubt that we want you around.
*Guest-friendly chatroom to talk plot before making commitments – None of us like joining a site only to find that it isn’t a good fit for us, so we don’t mind talking first and letting you decide.
*No word count – All we ask is that you post enough to give your fellow poster something to respond to, whether this is one sentence or one thousand words.
*Many different skin options, along with holiday options when applicable. To see these, log in as CCGuest with the password guest.
*Informative application – By informative, we don’t mean difficult. There is no length requirement. We just want to learn about your character. You may also do freeform applications as long as the required information is in there somewhere.
*Quick turnaround on approvals – An approval only requires one admin out of four to look over the profile.
*You choose your character’s house – This goes for current and past students, as long as there is an opening for current students.
*Friendly community – If we weren’t, we wouldn’t be advertising.
*No OOC discrimination, but there could be plenty IC ;)
*Easy character placement – We have so many areas to play in that it would be hard to decide there was nowhere for your character.
*LBGT+ friendly – Your character’s sexuality is not a concern for anyone, and, for those transgendered characters, we’ll go with however they identify. The only male/female division is in the school dorms, and your character would generally be roomed with whatever gender they identify with, or, by request, have their own room.
*Over a year old – But you’ll have a chance to get in where almost everything has openings.
What we do not offer:
*Cliquey behavior – What is the point honestly?
*Canon characters – But we have a limited number of descendants open for adoption.
If this sounds like a good fit for you, check us out. :)
Every ending is a new beginning...
"The weak can never forgive. Forgiveness is the attribute of the strong." Harry spoke the words from his heart at the memorial service for the man he had once so hated. The words flowed easily from his lips, though he would later confess to Ginny his uncertainty whether he meant to convince the wizard world of what he had seen that terrible night when so many had fallen; or console himself for the infinite pain of a missed opportunity.
What if everything Harry and friends believed they knew suddenly began to unravel? What if the world they built proved to have shaky foundations and appeared to unravel before their very eyes? What if history began to repeat itself? What if they could do some things very differently? What if?
Looking for anyone interested in a Next Gen Potter role-play game.
Also needed is a co-admin to help run the game and develop the story-wide arcs.
As this is a Next Generation game, players with minimal knowledge of the canon can easily work characters into the game. All that is asked is that suggested plots fit within the overall framework of the game. It is 2021. The wizard world prepares to mark the 20th anniversary of the reopening of Hogwarts and the 140 anniversary of Dumbledore's birth. Everything that happened in the books has happened here, BUT some of it will turn out differently from a different vantage point (think Buckbeak and the Time Turner), while strides have been made in rebuilding a better wizard world, there remains a pervasive and insidious undercurrent of prejudice in the wizard world as a whole. Not everyone, but enough that it's a problem that cannot be ignored.
Mare Cognitum will be filled with surprising twists and turns as Harry Potter and friends confront their pasts and learn that many long-held assumptions have evaporated while long accepted truths are proved false. It's not always easy to separate friend from foe when long accepted realities evaporate. The game will begin anew and fresh. There is plenty of room for OCs and most canons are available, too. Characters most needed include Ron Weasley, Hermione Granger-Weasley, Rose Weasley, Albus Severus Potter, Ginny Weasley-Potter, Lily Luna Potter.
Mare Cognitum will be a very literate role-play and basic literacy is expected of all players, whether writing for canons or original characters. We seek to be a plot-driven game with solidly crafted characters. Mary Sues, Gary Stus and otherwise fantastical creature-characters (half mermaids/half vampires) would be somewhat out of place, but with a strong enough story line will be considered.
Most major canons are available. Everyone is welcome.
ABOUT THE GAME
|YOU HAVE BEEN C.A.L.L.E.D.|
AND NOTHING WILL EVER BE THE SAME AGAIN
|One day, you wake up to find a small package resting beside your head: within is a strange smartphone-like device, the letters C.A.L.L.E.D. etched into the metal panel on the back. If you choose to power it up, you'll find yourself connected to a network of like-minded individuals, representatives of different worlds and universes. Dig deeper and you'll find the [TRANSPORT] function and that's when things really get interesting.|
The device comes from a place called The Seven-fold City. It's not so much that it doesn't have another name as that it has a thousand names in a thousand tongues and no one can really agree which one they like. But everyone can at least agree that it's made up of seven smaller cities, so the compromise remains.
The Seven-fold City sits at the border between fiction and reality, its denizens the people who've filled a thousand stories, its landmarks seen in hundreds of tales. Most importantly, that device that you found? It came from here. And it is to the Seven-fold City you will go should you choose to use the transport function.
What is the purpose of these devices? Why did you receive one? Who created them and who is sending them out? All good questions, though some are more easily answered than others...
RP Rating: 3-2-3
Age Restrictions: 17+ only, no exceptions.
What Is Offered:
- A dedicated admin who does not believe in the necessity of a massive staff team
-The admin is someone who has run many successful D&D campaigns in the past and is not new to the idea of running her own RP site.
- Twenty playable races.
- (Currently) twenty-six RP locations.
- A unique world that the players will help shape as RP unfolds.
- Campaigns, quests and celebrations to keep the site from growing stagnant (plots and sub-plots.)
- A blend of fantasy and horror, with the horror aspects verging on nightmarish at times.
- No censorship
- Absolutely no face-claims/play-bys, shops, currency, points, overly-complicated systems.
- No collection of character graphics are required.
- No elitism.
- No bull. Just good, old-fashioned writing and RP.
Opened on 4.14.2016
So, What Is Aestus?
Aestus is a fantasy-horror RP set in a unique fantasy world that is beginning to rebuild itself after having been destroyed by the Gods centuries ago. While magic does exist here and the gods can and will occasionally walk among mortals, magic is not as common as it once was- and does backfire quite frequently, for it is the force that largely reshaped the world and created the races that we now have. Nightmarish, horrific creatures are not the only danger here; for the world is a strange and deadly place: people can easily become a danger to themselves and others. Heroes, villains and everything in between call Aestus their home, for better or worse- and it is these people who will help shape their world in the ways that they see fit. Bandits' lairs, murderers' hideouts, racial erradication, slavery, fantasy racism; these things are all rampant in the world, alongside the twisted creatures that prowl the wilderness and the preternatural beings that lure travelers to certain doom. And yet, Aestus is not a land of destruction, hatred and vengeance; it is deeper than that- much deeper. For even though the world itself will test the strength and moral fortitude of its inhabitants, there is still good and righteousness to be found here. There are countless discoveries to make, places to explore and there will be opportunities for the players to establish their characters as someone who is truly important to the site as a whole. Aestus is your world as much as it is mine. It can be elevated to a place of true greatness, or toppled into a seething cesspool of criminality. It all depends on what happens as the RP begins and starts to unfold.
Welcome to The Nexus: It is an in-between space, an intersection of all possible worlds. The doorways to it are as varied as the realm itself. The place is unpredictable, terminally in flux… But isn’t that part of its charm? You never know what you’re going to find, who you’re going to meet, or where you’re going to go. Will you mark that door you found back in your world and move freely between home and here? Will you find your way back has vanished once you stepped through, leaving you stranded? Will you willingly settle here in the Nexus and explore its many doorways to other dimensions? A world of possibilities awaits.
- No app, no AC, no reserve list: just join and jump in!
- Open ended setting: there are regions with themes, but otherwise, it's all up to you!
- Panfandom, any canon, AU and OCs welcome! Dupes allowed as well, case-by-case.
- Dynamic, open call for plots. Minimal clearance by mods for plot ideas means you can serve up most any idea!
- Multimedia events and RP opportunities: monthly IC movie nights, art jams, and more!
- A welcoming and friendly RP environment that has something for everyone.
Henry's just never quite gelled for Fiercy and although we've come at things from different angles in an effort to get him talking more, it hasn't worked.
I really like their relationship though and I'd love to continue it.
He doesn't have to be written 100% the way Fiercy's written him but he does have to be submissive, committed to his relationship with Chris and interested in having kids at some point down the road.
Anyone interested, please comment here (comments are screened) or drop me a line at firstname.lastname@example.org and we can go from there. This isn't a first come, first served offer. I need to click with whoever picks him up and make sure we're both on the same page.
Their storyline so far can be read here: http://jennandanica.dreamwidth.org/1016
( game info )
If you're interested, please comment here (comments are screened) or email me at email@example.com
|You've been living your life up until this point, blissfully unaware of other worlds and places. You go from day to day, doing whatever it is you do, whether you're a villain, a hero or just an average joe. Then one night you go to sleep, it's not any different from any other night but you have a very vivid dream. You're sweaty, panting, moaning, writhing against another body. Erotic, sensual, you're completely free and fresh with wanton abandon. Maybe this isn't something you usually do, maybe it's what you always do. Whatever the reason, the dream is pleasant and makes you feel good, more than good. You want to stay in this dream forever, completely blissed out and hungry for more, if you can get going again.|
Then you wake up, you feel at peace, and content. There's sun dripping into your eyes, but you're shaded by trees is what you first notice. All around you are the call of birds and other animals, all vying for each others' attention. Soon as you wake up some more, you set into a panic, this isn't where you went to sleep last night. Far from it infact. This looks like some kind of weird forest, well, not weird but it doesn't look like any forest you've seen before... it looks more like a melding of different types. The point is... where are you? There's no way your body just up and walked out into the middle of no where. You look toward your left and large hand woven basket with hygiene inside and flowers, then attached is a letter.
You may be asking yourself. Where am I? That's a very good question. I am unable to answer that at current. What's more important is that you learn to survive in this world.
Firstly, there is a goddess, her name is Celeste and she is the god of this plane of existence. Worship her and you will find yourself in good hands. Blasphemy against her, and find yourself cursed. You only get a few chances before she punishes.
Secondly, there are homes not far from where you currently are, in villages. There is Village West and Village South, whichever you choose is yours for the taking. There are pleasantly comfy cottages to choose from but you may end up with a roommate, so hopefully you will get along.
Thirdly, there is the town. It is open 24 hours on Thursdays and Saturdays but the remaining five days it's closed. It has many items you can grab but you can only have ten at a time.
Fourthly, the island has many resources from you to draw from. You will find that you feed and take care of yourself easily, but will have to work for it a little bit.
Fifthly, you have a communications device in the basket it. Use it to communicate with those on the island.
Sixthly, You must have sex weekly. It's do or die if you don't. Rather that is with multiple partners or a single partner, it doesn't matter. You must have sex to keep the hideous monsters from fully attacking the island and villages. Putting out sexual energy keeps them to a minimum. The goddess needs this sexual energy for reasons unknown even to us.
Lastly, make the island your home. We know it's not favorable by any means but you really have no choice in the matter. And no, we don't know when we can return you to your world, so it's best you make due.
PARADISE KISS - Is a smut panfandom roleplay. It's a little of survival horror in the case that monsters attack at the end of each week, but can make it minimal effort to defeat them of sexual energy is a major output through out the week by the characters. It's also very slice of life as well.
OPENS ON APRIL 25th, 2016
|layout by photosynthesis|
( a world between Life, Dreaming and Death... )
In the wake of Malicant's defeat, the kedan have taken back both their identities and the city of Keeliai in the merged Dreaming and Life Planes. The hatchling turtles, the last offspring of their cosmic race, were forced to abandon their home and return to the seas of Konryu, and their exact whereabouts are unknown. The old guard has fallen, paving the way for a new era.
Three major family factions -- the mafia-like Snakes, the reclusive Woodsmen, and the industrious Metalworkers -- have risen to prominence while the Foreigners were absent. They now dominate the city with a power struggle that has spawned new allegiances, new technology, and new threats to be faced. Meanwhile, the other nations of Konryu, no longer united by the threat of Malicant, have turned their eyes to Tu Vishan, looking to take its prominence and resources for themselves.
Moreover, the distinction between the merged Life and Dreaming planes is fading, and with that comes the discovery of strange abilities to conjure -- both intentionally and not -- things into reality. Combined with magical artifacts bestowing unusual powers on those who find them, life on the turtle is anything but tame.
For the Foreigners who remain on Tu Vishan, and those who now find themselves arriving through tears in the fabric of the realms, they must forge a new path for themselves in a world who does not believe it needs them any longer. How will they choose to be involved in writing the new history of Keeliai? Will some take this opportunity to make a niche for themselves in the complicated political arena, or in the secretive black market? Will they make alliances or enemies of the many other nations coming to call?
with occasional horror/sci-fi elements. Driven by exploration and plotting
strategy, where character initiative is rewarded, and where in-game actions
can and do have far-reaching and ongoing effects on the world around them.
We've undergone a complete overhaul, including our application and
eligible characters to also accept CRAU and Canon OCs. Now in our 4th year!