londonlost_mods: (Default)
[personal profile] londonlost_mods


On a normal Sunday morning the world changed. A major Solar Event sends waves of radiation through space towards Earth. Within minutes it strikes without warning. The sky, a rare but cheery blue over England's capital, is suddenly filled with white, blinding light. Radiation burns through every city and every town, every small settlement in it's path.

Nothing on the surface survives.

But down below, in the Underground, there are people. People who are hurt, people who are frightened, but they are alive. They may be grateful now, but this is only the beginning.

London Lost is a jam-jar apocalyptic/dystopian game set in modern London. There are few survivors here, confused and hungry and about to be joined by people from worlds unlike their own. The Solar Event has changed things, has changed the fabric of the Universe and of Space and Time, pulling through visitors from other Realities, other parallel Earths and even further afield. Can your character lead these people to a new bright future, or are the just delaying the inevitable?

Join Us at the Test Drive Meme or Reserve a Character!

Premise // FAQs // Rules // Applications // IC Journal // OOC Journal
neirco: (Default)
[personal profile] neirco


In the city of Moro-Umbra, dreaming is a luxury few can afford. Merciless beasts called shadows stalk the streets, eating the dreams of all who encounter them and leaving them a shell of their former selves, dreamless and hollow. With nothing to drive them, the general populace sinks into apathy.

But the NEIR Corporation has an answer. Using crystal technologies, they have summoned particularly strong dreamers from across the multiverse. With your help, they hope to restore Moro-Umbra to a city of safety and peace. Of course, they have to make sure the newly Crystal Dreamers get the job done - so they've provided a few incentives. Like, being unable to return home until a certain number of powerful shadows have been defeated.

❈ ❈ 
Crystal dreamers is a panfandom magical girl (boy, etc.) RP set in the fictional city of Moro-Umbra. When a character has a heartfelt dream, they wake to find themselves in the Neir Co headquarters and are presented with an opportunity to realise their dream. After defeating a certain number of evil shadows, they will be allowed to return home, and as a special bonus, their dream will be fulfilled. Sounds like a win-win situation, right? But there are things lurking behind the scenes of Moro-Umbra... and the shadows aren't even the worst of it. 


ten_fwd_mods: (Enterprise-D)
[personal profile] ten_fwd_mods
A Pan-Fandom, Pan-Galactic RPG Set in the Star Trek Universe
N O W    O P E N !

The Final Frontier just got a lot more crowded. Why will the needs of the many outweigh the needs of the few? Let's just say a certain omnipotent malevolent space entity's decided to play poker with the universe again, and you're one of the many cards in his deck.

That's right, no matter what sort of life you had before you got here, brace yourself - you're now a passenger on the starship Enterprise. Will you try to join Starfleet? Will you try to start your own trading outpost? Or will you just hang around the lounge and grouse?

Welcome to Ten Forward. Red shirts optional.


[community profile] ten_fwd is a community-based jamjar with a twist game that takes place within the Star Trek: The Next Generation universe. There is an overarching plot that characters are invited to contribute toward: they have been ported to the Enterprise by Q, who's marooned your character in the far future with the TNG crew, and cut their engines off to boot; however, you are also invited to make your own mischief, and most if not all game plots will be optional.

While the ultimate goal is at first to rein in Q, there's going to be plenty of room for slice-of-life shenanigans and missions to distant planets, with organized quarterly events. AC will happen every six months, and if you have any more questions, check out the FAQ.