It’s 2014, and the brightest teen witches and wizards in America are gathered in the wilderness of northern Utah, where they spend their mornings learning magic and inventing new spells, and their afternoons mountain-climbing, kayaking and riding winged horses. After last June’s harrowing encounters with the powerful magical entities
that guard these woods, most are hoping for a quiet year...
But MACUSA agents have set up camp nearby, claiming to only be here for the students’ safety, and the ghosts of children, once rarely glimpsed, keep popping up as the living try to go about their days. “Be careful,” one of them warns. “Be brave.”
Welcome to Gooseberry High
, a slice-of-life American wizarding school game with atmospheric horror elements. Combining Hogwarts (houses, magic and Quidditch), high school drama (nerds, jocks, cheerleaders and choosing where you’ll sit in the cafeteria), camp (mosquitoes, roasting s’mores and the great outdoors), and the creepiness of being stuck in the middle of nowhere.